task: "pose-and-barrier-vfx"
reference_image:
keep_original: true
subject:
keep_character_design: true
rules:
- 不改变角色的面部、表情、发型、解剖结构或比例
- 不改变服装、配色、线稿或艺术风格
- 不改变背景、构图、明暗阴影或光影
- 所有修改仅通过定义的步骤执行
steps:
- step: "pose-adjustment"
action:
- 双臂向前伸直朝向观看者
- 双手手掌旋转完全朝向镜头
- 手指自然张开
constraints:
forbidden:
- 改变面部表情
- 修改服装
- 添加道具或新物品
- 引入辉光或视觉特效
- step: "energy-barrier-vfx"
vfx:
type: "concentric-octagonal-barrier"
placement: "in front of both palms"
geometry:
shape: "regular octagon"
structure: "multiple concentric octagonal surfaces"
alignment:
- 所有表面共用同一中心
- 所有表面平行于相机平面
- 无曲率或球形畸变
forbidden:
- 仅有轮廓线的形状
- 空心边框
- 六边形结构
- 穹顶状或扭曲的曲面
surface:
fill: "center-to-edge radial gradient"
colors:
center: "[white-yellow]"
mid: "[orange-gold]"
edge: "[transparent orange]"
glow:
- 中心强光度
- 柔和光晕 (bloom)
- 折射闪烁效果
opacity: "semi-transparent"
layering:
count: [8]
direction: "stacked forward"
composition:
camera:
angle: "frontal"
distance: "medium shot"
focus: "hands and barrier surface"
lighting:
keep_original: true
placement:
barrier_position: "centered between both palms"
size: "large frontal barrier"
能量护盾视觉特效力场