新上线 GPT Image 2.5 Flare 和 Sunburst:注册即可免费生成 3 张,之后每张 8 积分。
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GPT Image 2 提示词

8,665 个模板 · 更新于 2026年10月

GPT Image 2 是 OpenAI 的图像生成与编辑模型 (gpt-image-2)。它能严密遵循冗长且结构化的指令,非常适合用于制作海报、产品拍摄图、UI 原型以及包含简短文字图注的信息图表。

本页面列出了专为 GPT Image 2 打造的 8,665 个词库模板。点击每个模板均可在生成器中直接以 GPT Image 2 开启:1K 分辨率消耗 43 积分,支持多达 16 张参考图和 16 种宽高比。GPT Image 2 Saver 则以任意尺寸统一仅需 5 积分运行同一模型。

显示第 181–189 条,共 189 条 GPT Image 2 · 游戏素材 提示词

RPG地图转动漫事件场景

RPG地图转动漫事件场景

使用提供的参考图像,将俯视角RPG城镇地图转化为人眼平视视角的精致动漫风事件插画。保留相同的村庄位置和布局特征:中央石井、道路网络、绿篱、木屋以及左侧狭窄的水渠。将井边的2个小Sprite角色转换为前景中的2个等身比例奇幻角色:一位手持法杖、身穿紫色长袍的银发法师,以及一位身着绿棕相间冒险者服装的金发精灵,两人都弯腰探头望向井底。加入电影质感的JRPG风格,配以柔和的日光、细腻的绘画级渲染、干净的线条以及温和的景深效果。保持场景发生在同一个城镇广场的统一感,同时加入自然的透视、更丰富的环境细节以及5位背景村民以提升生动感:最左侧边缘露出半身的一名男子,远处中央道路上站着的2个小身影,以及右侧建筑附近交谈的2位镇民。

东京迪士尼海洋前排争夺战 UI

东京迪士尼海洋前排争夺战 UI

Create a hyper-detailed comedic Japanese arcade fighting game screenshot styled like a versus battle scene, using a real-world photo aesthetic with game UI overlaid on top. The scene shows an intense mock battle between two groups of theme-park fans competing for the front row at an outdoor show plaza in Tokyo DisneySea. Use a wide 16:9 composition. In the background, clearly show Mediterranean Harbor and Mount Prometheus under bright daytime skies, with the waterfront and DisneySea architecture visible. In the foreground, show exactly 10 young adult people in winter casual clothing, split into 2 opposing teams of 5, physically leaning, grabbing, reaching, and shoving in a tug-of-war-like scrum over position, with exaggerated competitive body language and frozen action as if in a fighting game. Faces should be anonymized with soft blurred blocks. Add floating character labels above each person with levels and names in Japanese. The overall tone is absurdly realistic, like a real candid photo transformed into a polished arcade game battle screen. Add a full Japanese fighting-game HUD with glossy blue-versus-red interface styling. At the very top, place a center stage title bar reading "東京ディズニーシー ミッキー広場 ショー最前列バトル" and a large timer in the middle reading "TIME 89". In the top left, add a blue team header "PLAYER1" and team name "最前列ガチ勢A". In the top right, add a red team header "RIVAL" and team name "ライバルグループB". On the left side, stack exactly 5 blue player status panels with portraits, level, Japanese class-like nicknames, HP, SP, and BURST meters. The 5 left-side labels are: "Lv.25 ガチ勢リーダー ユウキ", "Lv.24 筋肉マン タケシ", "Lv.23 眼鏡オタク シンジ", "Lv.23 開角心MAX ケント", "Lv.22 サポート要員 リョウ". On the right side, stack exactly 5 red rival status panels with the labels: "Lv.27 ライバルリーダー ダイキ", "Lv.26 パワフル代表 マサル", "Lv.24 戦略家 コウジ", "Lv.23 熱血漢 リク", "Lv.22 サポート女子 サキ". Each panel should include numeric HP and SP values and segmented BURST gauges, styled like a Japanese arcade RPG-fighter interface. Place exactly 10 in-battle nameplates above the fighters in the center scene, color-coded blue for the left team and red for the right team. The 10 labels are: "Lv.24 タケシ", "Lv.25 ユウキ", "Lv.23 シンジ", "Lv.23 ケント", "Lv.22 リョウ", "Lv.27 ダイキ", "Lv.26 マサル", "Lv.23 リク", "Lv.22 サキ", "Lv.22 ミサキ". At the lower left, add a skill menu titled "スキル" listing exactly 5 skills with SP costs: "ダッシュ突撃 SP 20", "肩押し強奪 SP 25", "荷物で場所確保 SP 15", "ロープくぐり SP 10", "本気の根性 SP 50". Beneath that, add a dark description box explaining the highlighted skill "本気の根性" with the Japanese text: "気合で相手を威圧し、どかす! 一定時間、相手が怯みやすくなる! (バーストゲージを大きく消費する) 効果時間:10秒". At the bottom center, add an item menu titled "アイテム" with exactly 5 item slots showing icons and counts: a water bottle "x3", a folded purple towel "x2", a blue drawstring bag "x1", a gray backpack "x1", and a boxed meal "x2". At the lower right, add a quest panel titled "クエスト" with the mission text "ショー開始までに最前列を死守しろ!" and condition text "条件:ライバルグループを全員後ろに押し戻せ!" and countdown text "ショー開始まで:02:30". Beside it, add a mini-map titled "ミッキー広場MAP" showing red and blue dots for both teams in the plaza. Along the very bottom edge, include small controller prompts in Japanese for actions such as skill use, item use, grab/push, and dash. Use dramatic, saturated lighting, crisp detail, realistic clothing folds, authentic plaza stone pavement, and a high-end Japanese game screenshot look. The image should feel like a ridiculous but believable crossover between a real Tokyo DisneySea crowd photo and a competitive arcade battle game interface.

AAA游戏截图概念设计

AAA游戏截图概念设计

生成AAA电子游戏截图,基于The Sims Castaways续作可能呈现的样貌。https://t.co/aL7hMdUYvj

风格化PvP战斗截图

风格化PvP战斗截图

基于生成的角色帮我生成一张以 *zelda: wind breaker* 为主题的 pvp 游戏的截图的截图