
Carved Wooden Torus City Sculpture
Generates a layered wooden torus sculpture embedded with intricate miniature city landmarks on a workshop bench. Adjust the target city and base material in the brackets.
Prompt
Graph-based scene definition for [Mecca]: G = (V, E) where: V = { v₁: Torus(radius=R, layers=8, material=[wood]), v₂: City(landmarks={l₁...lₙ}, scale=1:100), v₃: Workshop(tools, bench, lighting), v₄: Camera(macro, f/2.8, 45°) } E = { (v₁, v₂, "surface_embedding"), (v₁, v₃, "located_in"), (v₁, v₄, "viewed_by"), (v₂.landmarks, v₁.layers, "distributed_across") } Constraints: ∀l ∈ landmarks: position(l) ∈ torus_surface ∀layer ∈ layers: wood_grain(layer) ≠ wood_grain(layer+1) Generate(G) → Image
What you can customize
Swap these parts of the prompt for your own subject or wording before you generate.
[Mecca]placeholder[wood]placeholder{l₁...lₙ}placeholder“surface_embedding”quoted wording“located_in”quoted wording“viewed_by”quoted wording“distributed_across”quoted wording
Prompt details
- Category
- Concept Art
- Model
- Seedream 5.0
- Cost per image
- 15 credits (2K–4K)
- Aspect ratio
- 4:3
- Added