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Conversão para Screenshot Retrô de PS1
Assets de jogo

Conversão para Screenshot Retrô de PS1

Transforma uma imagem em uma captura de jogo de console dos anos 90 com texturas distorcidas e dithering. Modifique a era do console, a geometria e a resolução.

Prompt

Transform the reference photo into an authentic in-game screenshot captured directly from a [late-1990s PlayStation 1 (PS1)] video game running on original hardware. - Geometry & Models: Re-render every element of the scene—characters, objects, environment, and background—as [low-polygon 3D models] with clearly visible triangular facets, sharp angular edges, and no smoothing or subdivision. - Textures & Mapping: Use heavily pixelated, compressed low-resolution textures (256×256 or lower) with visible tiling seams and classic PS1 affine texture warping that distorts across surfaces and perspective angles. - Lighting & Color: Basic flat or Gouraud vertex shading without dynamic lights or modern specular highlights. Render with a 16-bit color palette featuring visible ordered checkerboard dithering across gradients, sky, and shadows. - Hardware Artifacts: No anti-aliasing with sharp aliased pixel edges, subtle vertex snapping/jitter, distance fog falloff, and an authentic raw framebuffer resolution of [320×240] or 640×480. - Constraints: Maintain the exact scene composition and perspective of the reference photo. No HUD elements, no text, no subtitles, no scanlines, and no CRT monitor curvature.

O que você pode personalizar

Antes de gerar, troque estas partes do prompt pelo seu próprio tema ou texto.

  • [late-1990s PlayStation 1 (PS1)]espaço reservado
  • [low-polygon 3D models]espaço reservado
  • [320×240]espaço reservado

Detalhes do prompt

Modelo
Nano Banana
Custo por imagem
25 créditos (1K)
Proporção
4:3
Adicionado em

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