
Captura de Jogo no Estilo Early Source Engine
Transforma uma foto de referência em uma captura de jogo de PC retrô dos anos 2000 com geometria low-poly marcada. Altere o motor e o mapa para recriar diferentes clássicos.
Prompt
Remake the reference photo into a 3D game screenshot rendered in the style of [early Source Engine]. Maintain the subject, composition, perspective, and spatial layout of the reference photo, but reinterpret the entire environment and characters as an in-game scene from [Half-Life 2 or early Garry's Mod maps]. Style details: - 3D Modeling: Distinct low-poly geometry with hard, sharp polygonal edges across all characters, objects, foliage, and architecture. Replace rounded facial features with visible polygonal facets. - Texturing: Low-resolution, slightly blurry, repetitive texture mapping with limited surface detail, mimicking early 2000s game assets. - Lighting: Harsh, slightly unnatural, direct pre-baked lighting typical of vintage game engines. - Screen Effects: Subtle digital noise, extremely fine low-pixel grid overlay, and faint chromatic aberration simulating an old PC CRT monitor screenshot.
O que você pode personalizar
Antes de gerar, troque estas partes do prompt pelo seu próprio tema ou texto.
[early Source Engine]espaço reservado[Half-Life 2 or early Garry's Mod maps]espaço reservado
Detalhes do prompt
- Categoria
- Assets de jogo
- Modelo
- Seedream 5.0 Pro
- Custo por imagem
- 1K: 37 créditos · 2K: 73 créditos
- Proporção
- 4:3
- Adicionado em