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Pixel Art Character Animation Sprite Sheet
Game Asset

Pixel Art Character Animation Sprite Sheet

Generate a 4x4 pixel art sprite sheet featuring running, jumping, attack, and defeat cycles from a reference character. Customize the character and specific actions in the bracketed slots.

Prompt

Keeping the face, hairstyle, outfit, color scheme, and physique of the reference [character] strictly consistent, generate four pixel art animation cycles for a 2D game on a single sprite sheet. Each motion is arranged in its own horizontal row with exactly 4 frames per row (each frame 256x256 px): - Row 1 ([Running]): Leaning forward with limbs swinging in a wide running cycle. - Row 2 ([Jumping]): Squat preparation → upward leap → spreading limbs in mid-air → landing. - Row 3 (Whirlwind Attack): Front view → side view → back view → opposite side view, completing a full 360-degree body rotation. - Row 4 (Falling): Staggering backward → tilting sideways → collapsing to the ground → lying motionless with eyes closed. Composition and style: Pixel art sprite sheet on a solid single-color background. Align character height, ground baseline, center axis, and scale across all cells. Looping actions must connect seamlessly between start and end. Pure crisp pixel clusters; no anti-aliasing, no drop shadows, no gradients, no semi-transparency, no grid borders, no text, no UI.

What you can customize

Swap these parts of the prompt for your own subject or wording before you generate.

  • [character]placeholder
  • [Running]placeholder
  • [Jumping]placeholder

Prompt details

Category
Game Asset
Model
Seedream 5.0
Cost per image
15 credits (2K–4K)
Aspect ratio
1:1
Added

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