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Fantasy Auto-Battler 2D Character Spritesheet
Game Asset

Fantasy Auto-Battler 2D Character Spritesheet

Generates a complete 9-row by 4-column combat spritesheet with idle, attack, defend, and death frames for fantasy party characters. Customize the bracketed class archetypes, weapons, and element effects to fit your game.

Prompt

A clean 2D fantasy auto-battler character spritesheet layout on a square white background with a faint light-gray grid. High-resolution chibi fantasy game art with crisp dark outlines, painterly shading, vibrant saturated colors, and dynamic combat visual effects. Grid layout: A precise table arranged in 9 rows and 4 columns, containing exactly 36 discrete full-body chibi sprites centered in their cells without cropping. Consistent scale across all sprites. - Column headers across the top, labeled in bold capital letters: IDLE, ATTACK, DEFEND, DEATH. - Small bold row labels along the left side for each row. Rows: 1. FRONT VIEW: [a dark-haired human knight in blue-and-gold armor with a blue cape, sword, and blue shield with gold fleur-de-lis]. 2. BACK VIEW: the same blue knight seen from behind. 3. FRONT VIEW: [a blonde female elf ranger in green leather armor and cloak, carrying a wooden bow]. 4. BACK VIEW: the same elf archer seen from behind. 5. FRONT VIEW: [a purple-haired mage in dark purple robes holding a glowing violet crystal staff]. 6. BACK DOS: the same purple mage seen from behind. 7. FRONT VIEW: [a stocky red-bearded dwarf warrior in heavy black-and-bronze armor with a huge hammer and blue shield]. 8. BACK VIEW: [a black-hooded rogue in dark armor with a red scarf, dual daggers, and tattered cape]. 9. BACK DOS: the same hooded rogue in an alternate rear action pose. Animation actions by column: - IDLE: characters in ready standing combat stance holding their weapons. - ATTACK: dynamic striking actions (knight swinging sword with cyan slash arc, elf releasing a glowing green arrow, mage firing a violet arcane orb, dwarf hammering with a golden impact arc, rogue dashing with dual blade purple trails). - DEFEND: defensive blocking poses (knight bracing behind raised shield with spark, elf conjuring a circular green ward, mage wrapped in a protective violet aura, dwarf bracing behind hammer and shield, rogue ducking behind purple crescent energy shields). - DEATH: characters lying collapsed on the ground, defeated, with dropped weapons and small debris scattered nearby (dropped swords, bows, staves with magical residue, hammers, and daggers). Constraints: Exactly 9 labeled rows and 4 labeled columns totaling 36 sprites. No UI buttons, player stats, logos, watermarks, or background environment beyond the subtle grid.

Prompt details

Category
Game Asset
Model
Seedream 4.5
Cost per image
33 credits (2K–4K)
Aspect ratio
1:1
Added

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