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Arkusz zasobów retro do gry pixel art
Asset gry

Arkusz zasobów retro do gry pixel art

Wygeneruj kompletny arkusz zasobów pixel art 16-bit do tworzenia gier 2D. Dostosuj motyw, gatunek i styl w nawiasach do własnego projektu.

Prompt

A high-completion, high-information-density 2D pixel world asset atlas for game development and art setting, based on the theme [Demon Slayer/Tanjiro] for a [Side-scrolling action] game. Style & Format: - Visual style: [16-bit retro arcade pixel style] with uniform pixel density, crisp dark outlines, limited color palette, and authentic retro video game textures. - Canvas: Comprehensive 2D sprite sheet and asset atlas on a clean, low-interference off-white grid background, presented like an official game development design document or technical asset catalog. - Layout: Highly organized modular grid system with subtle separation lines, numbered category headers, and clear labels reading left-to-right, top-to-bottom. Modules Included: 1. Player Character: Horizontal animation sprite sheet frames showing idle standing, running, jumping, sword slashing, and special breath attacks. 2. Enemy Units: Pixel sprites of common minions, ranged demons, armored heavy foes, and an elite mini-boss. 3. Weapons & Items: Nichirin katanas, throwing daggers, health rice balls, elemental slash VFX sprites, and collectible tokens. 4. Terrain Tiles: Modular modular ground blocks, cobblestone platforms, grass edges, and corner tiles. 5. Nature & Environment: Pixel art pine trees, bamboo stalks, mossy boulders, and wooden fences. 6. Buildings & Camp: Traditional Japanese sliding shoji doors, tiled roof segments, wooden ladders, and lantern posts. 7. Special Terrain: Wooden arch bridge pieces, flowing water tiles, misty cliff edges, and cave entrance tiles. 8. Indoor/Dungeon Facilities: Wooden floorboards, tatami mats, decorative folding screens, and broken wall props. 9. Giant Boss Encounter: Large-scale menacing demon boss sprite with multiple attack state poses. 10. Interactive Props: Wooden chests, signposts, breakable pots, floor trap spikes, and rope pulleys. No 3D rendering, realistic photography, or painterly brushstrokes. Pure pixel art perfection with consistent scale and isometric-to-side-scrolling visual logic.

Co możesz dostosować

Przed generowaniem zamień te części promptu na własny temat lub tekst.

  • [Demon Slayer/Tanjiro]symbol zastępczy
  • [Side-scrolling action]symbol zastępczy
  • [16-bit retro arcade pixel style]symbol zastępczy

Szczegóły promptu

Kategoria
Asset gry
Model
Seedream 4.5
Koszt za obraz
33 kredytów (2K–4K)
Proporcje
4:3
Dodano

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