
Retro-PS1-Screenshot-Konvertierung
Verwandelt ein Bild in einen authentischen 90er-Jahre-Konsolen-Screenshot mit Texturverzerrung und Dithering. Konsolen-Ära, Geometrie und Auflösung anpassbar.
Prompt
Transform the reference photo into an authentic in-game screenshot captured directly from a [late-1990s PlayStation 1 (PS1)] video game running on original hardware. - Geometry & Models: Re-render every element of the scene—characters, objects, environment, and background—as [low-polygon 3D models] with clearly visible triangular facets, sharp angular edges, and no smoothing or subdivision. - Textures & Mapping: Use heavily pixelated, compressed low-resolution textures (256×256 or lower) with visible tiling seams and classic PS1 affine texture warping that distorts across surfaces and perspective angles. - Lighting & Color: Basic flat or Gouraud vertex shading without dynamic lights or modern specular highlights. Render with a 16-bit color palette featuring visible ordered checkerboard dithering across gradients, sky, and shadows. - Hardware Artifacts: No anti-aliasing with sharp aliased pixel edges, subtle vertex snapping/jitter, distance fog falloff, and an authentic raw framebuffer resolution of [320×240] or 640×480. - Constraints: Maintain the exact scene composition and perspective of the reference photo. No HUD elements, no text, no subtitles, no scanlines, and no CRT monitor curvature.
Was Sie anpassen können
Ersetzen Sie diese Teile des Prompts vor dem Generieren durch Ihr eigenes Motiv oder Ihren eigenen Text.
[late-1990s PlayStation 1 (PS1)]Platzhalter[low-polygon 3D models]Platzhalter[320×240]Platzhalter
Prompt-Details
- Kategorie
- Game-Asset
- Modell
- Nano Banana
- Kosten pro Bild
- 25 Credits (1K)
- Seitenverhältnis
- 4:3
- Hinzugefügt