
Konsolengenerationen-Dachlevel im Vergleich
Erstellt eine 2x2-Kollage eines Dachlevels in 8-Bit-, 16-Bit-, PS1- und PS2-Grafikstilen. Passe den Spieltitel, die Heldin und die Kulisse nach Wunsch an.
Prompt
A 16:9 promotional screenshot collage for a retro puzzle-action game called [ConsoleChaos], showing the identical side-scrolling rooftop stage rendered in four distinct console-generation styles at once. The canvas is divided into an exact 2x2 grid with thin black borders between panels, resembling a technical pilot comparison screen. Overlay strong CRT scanlines across the entire image, low-resolution pixel-art aesthetics, slight capture blur artifacts, and dark cyberpunk city lighting. - Top-left panel: 8-bit / Famicom-style 2D platformer. Magenta-purple night sky, flat pixelated skyscrapers, yellow-green tiled rooftop ground, three simple brown vertical towers with small pale windows. A tiny [pink-haired anime girl] sprite in white and pink is mid-jump moving right. Very limited color palette, chunky pixels, high contrast. - Top-right panel: 16-bit / Super Famicom-style 2D platformer. Bright blue sky with long horizontal flat white clouds, green rooftop railing platform, blue building facade with rows of glowing yellow windows. The same [pink-haired anime girl] sprite stands on the platform facing right, wearing a blue outfit. Cleaner pixel art and richer palette. - Bottom-left panel: Early PlayStation 1-style low-poly 3D view. Third-person camera behind and slightly beside a low-polygon [pink-haired anime girl] standing on a gray tiled rooftop. Purple foggy night skyline, blocky buildings with sparse lit windows, visible polygon seams and affine texture warping. A black UI strip runs along the bottom edge with tiny white Japanese debug text and controller button prompts. - Bottom-right panel: PlayStation 2-era 3D view. Third-person rooftop night scene with a smoother 3D model of the [pink-haired anime girl] with pink twin-tails, wearing a dark blue and black school-uniform-inspired outfit with skirt and boots, facing the camera. She stands on an expansive gray tiled rooftop overlooking city buildings with warm glowing windows. A raised ledge and geometric obstacle stand behind her with a small red pickup item. Dark navy night sky, richer polygonal geometry, and faint tiny white debug UI text near the lower left edge. No title logo or marketing text overlays; rendered as an authentic development comparison screen.
Was Sie anpassen können
Ersetzen Sie diese Teile des Prompts vor dem Generieren durch Ihr eigenes Motiv oder Ihren eigenen Text.
[ConsoleChaos]Platzhalter[pink-haired anime girl]Platzhalter
Prompt-Details
- Kategorie
- Game-Asset
- Modell
- Seedream 5.0
- Kosten pro Bild
- 15 Credits (2K–4K)
- Seitenverhältnis
- 16:9
- Hinzugefügt