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2D-Charakter-Spritesheet für Fantasy Auto-Battler
Game-Asset

2D-Charakter-Spritesheet für Fantasy Auto-Battler

Erzeugt ein 9x4-Kampf-Spritesheet mit Posen für Idle, Angriff, Verteidigung und Tod. Passe die Klassen in eckigen Klammern, Waffen und Effekte beliebig an.

Prompt

A clean 2D fantasy auto-battler character spritesheet layout on a square white background with a faint light-gray grid. High-resolution chibi fantasy game art with crisp dark outlines, painterly shading, vibrant saturated colors, and dynamic combat visual effects. Grid layout: A precise table arranged in 9 rows and 4 columns, containing exactly 36 discrete full-body chibi sprites centered in their cells without cropping. Consistent scale across all sprites. - Column headers across the top, labeled in bold capital letters: IDLE, ATTACK, DEFEND, DEATH. - Small bold row labels along the left side for each row. Rows: 1. FRONT VIEW: [a dark-haired human knight in blue-and-gold armor with a blue cape, sword, and blue shield with gold fleur-de-lis]. 2. BACK VIEW: the same blue knight seen from behind. 3. FRONT VIEW: [a blonde female elf ranger in green leather armor and cloak, carrying a wooden bow]. 4. BACK VIEW: the same elf archer seen from behind. 5. FRONT VIEW: [a purple-haired mage in dark purple robes holding a glowing violet crystal staff]. 6. BACK DOS: the same purple mage seen from behind. 7. FRONT VIEW: [a stocky red-bearded dwarf warrior in heavy black-and-bronze armor with a huge hammer and blue shield]. 8. BACK VIEW: [a black-hooded rogue in dark armor with a red scarf, dual daggers, and tattered cape]. 9. BACK DOS: the same hooded rogue in an alternate rear action pose. Animation actions by column: - IDLE: characters in ready standing combat stance holding their weapons. - ATTACK: dynamic striking actions (knight swinging sword with cyan slash arc, elf releasing a glowing green arrow, mage firing a violet arcane orb, dwarf hammering with a golden impact arc, rogue dashing with dual blade purple trails). - DEFEND: defensive blocking poses (knight bracing behind raised shield with spark, elf conjuring a circular green ward, mage wrapped in a protective violet aura, dwarf bracing behind hammer and shield, rogue ducking behind purple crescent energy shields). - DEATH: characters lying collapsed on the ground, defeated, with dropped weapons and small debris scattered nearby (dropped swords, bows, staves with magical residue, hammers, and daggers). Constraints: Exactly 9 labeled rows and 4 labeled columns totaling 36 sprites. No UI buttons, player stats, logos, watermarks, or background environment beyond the subtle grid.

Prompt-Details

Kategorie
Game-Asset
Modell
Seedream 4.5
Kosten pro Bild
33 Credits (2K–4K)
Seitenverhältnis
1:1
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