
3D-Schulturnhalle Boss-Arena
Erzeugt ein sauberes 3D-Umgebungs-Rendering einer Schulturnhallen-Boss-Arena ohne UI mit einem Schattenspuk. Passe Architekturdetails oder Leuchtfarben nach Wunsch an.
Prompt
A clean, explorable 3D environment render of the school gym battle arena from the reference photo, rebuilt as a real-time game level. In the center, a masked shadow spirit hovers as a solid 3D asset above an intricate glowing purple sealing magic circle. Setting: Architecturally detailed Japanese high school gymnasium with a polished wooden basketball court, accurate court lines, wall safety padding, wooden wall bars, exit doors, side upper balconies with railings, large windows, exposed steel ceiling trusses, and hanging industrial high-bay lamps. A theater stage with closed red velvet curtains stands at the far end. Exactly four basketball hoops are visible: two along the left wall, one at the far back, and one on the right wall. Lighting & Mood: Cool evening interior lighting with soft purple ambient spill and crisp reflections cast onto the lacquered floor from the magical circle and spirit. Camera & Style: Wide cinematic shot from an elevated spectator viewpoint. Realistic 3D anime-game aesthetic rendered in Unreal Engine 5 style. Constraints: No game UI, dialogue boxes, HUD, minimap, health bars, player character, text, or watermarks.
Prompt-Details
- Kategorie
- 3D-Render
- Modell
- Seedream 4.5
- Kosten pro Bild
- 33 Credits (2K–4K)
- Seitenverhältnis
- 16:9
- Hinzugefügt