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GPT IMAGE 2
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1.380 / 1.000
A clean Minecraft Bedrock-style game UI mockup presented as a first-person in-game screenshot at dusk. The background features a blocky voxel grassy field with pixelated trees, a soft purple-blue evening sky, and a small patch of crops on the far left edge. In the lower right foreground, a large pixel-art compass is held in the player's hand, angled diagonally upward, showing a tan face, dark brown rim, red needle, and blue tip. Positioned center-left is a rectangular Minecraft menu window with a light gray frame, thin dark border, and a black translucent interior panel. At the top of the window, a title bar reads "[Saved Locations]" in a Minecraft-inspired pixel font, accompanied by a small "x" close button on the top right. Inside the panel, instruction text reads "[Choose a saved place.]" near the top left. Directly below are exactly three stacked, wide destination buttons: the first is highlighted bright green with white pixel text reading "[Dad's House]" on line one and "Overworld 151, 72, -168" on line two; the second is light gray with darker gray text reading "Noah's House" on line one and "Overworld 132, 72, -158" on line two; the third is light gray with darker gray text reading "[cave miner]" on line one and "Overworld -289, 64, -458" on line two. Crisp pixel edges, retro voxel aesthetic, subtle UI depth, authentic Bedrock edition interface style.
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