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Nowość: GPT Image 2.5 Flare i Sunburst. Wypróbuj za darmo: 3 obrazy po rejestracji, potem 8 kredytów za obraz.
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Studio obrazów
Model
Seedream 4.5
Prompt
1848 / 1000
Clean white-background production asset sprite sheet for a vertical retro pixel-art space shooter, featuring isolated glowing projectiles, explosions, pickups, asteroids, and particle VFX in a consistent 2D pixel art style. Composition and Layout: Square 1:1 sprite sheet on a pure solid white background. No grid lines, no text, no borders. Sprites are organized neatly into 8 horizontal rows, evenly spaced with generous whitespace around each sprite for easy asset extraction: - Row 1: Player shots in [electric cyan] (small bullets, teardrops, diamonds, paired vertical bolts, triple clusters, shard volleys, narrow bolts, laser beams, glowing spear, impact flashes). - Row 2: Enemy shots in [magenta violet] (round bullets, orbs, diamond bolts, paired bolts, clustered shards, vertical capsules, impact bursts). - Row 3: Enemy shots in [lime green] (matching diamond, spear, paired, cluster, capsule, and impact variants). - Row 4: Special energy effects (neon orbs, cracked plasma spheres, vertical ground-strike laser columns, solid beams, and portal rings in cyan, purple, and green). - Row 5: Explosions and impacts (orange-yellow fire explosions decreasing in scale, followed by purple electric impact bursts and sparkles). - Row 6: Pickups and hazards (green health cross icon, green power-up module, spiked mine, orange directional fireball projectiles, purple homing particle clusters). - Row 7: Asteroids and debris (rocky brown-gray asteroids decreasing in size, followed by shattered rock fragments). - Row 8: Particle sparkle clusters (cyan, purple, green, and trailing orange sparkles). Visual Style: Crisp retro arcade shoot 'em up pixel art, vibrant saturated colors, soft neon bloom and glowing halos, clean dark silhouette outlines where necessary, no anti-aliased blurred edges, no background scenery, isolated game assets.
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