
파칭코 물리 플레이필드 디버그 레이아웃
파칭코 물리 엔진과 구슬 궤적을 보여주는 어두운 테크니컬 디버그 다이어그램을 생성합니다. 기기 유형, 레일 색상, 네온 궤적 색상을 자유롭게 변경해 보세요.
프롬프트
Technical physics debug visualization of a [pachinko] machine playfield layout focused on [ball trajectory and lane review]. The canvas is a 4:5 diagram set against a [near-black burgundy] background with a faint dark maroon grid of blocky obstacle silhouettes. Main layout: Thick, chunky, beveled, semi-translucent [muted golden brown] collision rails defining the board geometry, featuring an outer octagonal loop around the perimeter, an inner polygonal ring framing an empty central dark void, and short rail segments near the bottom. Trajectory paths: Exactly five thin neon ball-path traces with [cyan, hot pink, lime green, red, yellow] trajectories crossing and curving realistically across lanes and collision rails. Debug regions: Dashed cyan bounding boxes with precise cyan labels: "region:JACKPOT_1" at left-middle, "region:STATIC" at lower-left/center, "region:START" at bottom-center, "region:LUCKY" at right-lower-center, "region:LAUNCHER" at bottom-right, "region:OUT" at the bottom-left exit, and a tall dashed channel region along the left side. A tiny cyan badge reads "19" near JACKPOT_1. Pegs: Fifteen small green square peg markers with tiny green debug labels including "peg-left-top-1", "peg-left-top-2", "peg-center-top-1", "peg-center-top-2", "peg-1", "peg-right-top-1", "peg-right-top-2", "peg-right-path-2", "peg-right-path-1", "peg-lucky-guide", "peg-right-pocket-1", "peg-left-path-1", "peg-left-pocket-1", "peg-start-left", and "peg-start-right". Style: Low-light game engine wireframe and collision overlay, flat vector UI aesthetics, dark technical screenshot aesthetic. No photorealism, no anime characters, no physical cabinet housing.
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[pachinko]자리 표시자[ball trajectory and lane review]자리 표시자[near-black burgundy]자리 표시자[muted golden brown]자리 표시자[cyan, hot pink, lime green, red, yellow]자리 표시자“region:JACKPOT_1”따옴표 안 문구“region:STATIC”따옴표 안 문구“region:START”따옴표 안 문구
프롬프트 정보
- 카테고리
- 게임 에셋
- 모델
- GPT IMAGE 2
- 이미지당 비용
- 1K: 43 크레딧 · 2K: 86 크레딧 · 4K: 143 크레딧
- 화면 비율
- 4:5
- 추가일