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Arena Boss in Palestra Scolastica 3D
Render 3D

Arena Boss in Palestra Scolastica 3D

Genera un rendering 3D privo di interfaccia di un'arena per boss in una palestra scolastica con uno spirito d'ombra. Modifica dettagli architettonici o colori della luce magica.

Prompt

A clean, explorable 3D environment render of the school gym battle arena from the reference photo, rebuilt as a real-time game level. In the center, a masked shadow spirit hovers as a solid 3D asset above an intricate glowing purple sealing magic circle. Setting: Architecturally detailed Japanese high school gymnasium with a polished wooden basketball court, accurate court lines, wall safety padding, wooden wall bars, exit doors, side upper balconies with railings, large windows, exposed steel ceiling trusses, and hanging industrial high-bay lamps. A theater stage with closed red velvet curtains stands at the far end. Exactly four basketball hoops are visible: two along the left wall, one at the far back, and one on the right wall. Lighting & Mood: Cool evening interior lighting with soft purple ambient spill and crisp reflections cast onto the lacquered floor from the magical circle and spirit. Camera & Style: Wide cinematic shot from an elevated spectator viewpoint. Realistic 3D anime-game aesthetic rendered in Unreal Engine 5 style. Constraints: No game UI, dialogue boxes, HUD, minimap, health bars, player character, text, or watermarks.

Dettagli del prompt

Categoria
Render 3D
Modello
Seedream 4.5
Costo per immagine
33 crediti (2K–4K)
Proporzioni
16:9
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