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Lembar Desain Karakter Petualang
Desain karakter

Lembar Desain Karakter Petualang

GPT Image 2 lembar desain karakter petualang dengan tampilan memutar dan rincian peralatan

Prompt

Buat lembar desain karakter yang mendetail untuk "Lira", seorang penjelajah-mekanik-penemu wanita muda yang melakukan perjalanan melintasi daratan beku untuk mencari teknologi yang terlupakan. Sertakan tampilan memutar depan, samping, dan belakang yang menunjukkan pakaian lengkapnya: jaket parka hijau zaitun berkerudung dengan lapisan bulu, syal rajut emas, sabuk utilitas cokelat dengan gesper kuningan, celana kargo, dan sepatu bot berinsulasi. Tambahkan baris berisi enam ekspresi wajah (default, bahagia, bertekad, terkejut, marah, sedih). Sertakan bagian rincian peralatan yang menunjukkan sarung tangan, kantong perkakas, sabuk dan gesper, serta sepatu bot sebagai item terpisah. Tambahkan strip palet warna earth-tone yang hangat, tiga pose siluet, dan thumbnail "World" kecil yang menunjukkan desa pegunungan bersalju. Latar belakang putih pudar yang bersih, garis panduan tata letak yang tipis, gaya ilustrasi semi-realistis seperti lukisan dengan pencahayaan lembut dan sapuan kuas yang terlihat.

Contoh gambar

Contoh komposisi dan gaya yang dibuat dengan alat gambar bawaan kami.

Lembar Desain Karakter Petualang — contoh 1

Panduan penggunaan

Panduan penggunaan ini saat ini tersedia dalam bahasa Inggris.

A character-development sheet combining a turnaround, expressions, equipment, and a color palette. It is most useful when those sections describe one coherent character rather than several competing outfits.

When to use

Game-character exploration, animation preproduction, and narrative world-building. Treat it as a design reference that still needs consistency checks before production.

What the existing example shows

The example has a cream sheet layout with front, side, and back figures, a row of expressions, separated gear, and small world thumbnails. The repeated olive coat and warm scarf tie the sections together.

Suggested setup

Aspect ratio
16:9 · Use the top half for three full-body views, with equal character scale and a shared baseline. Put smaller expressions and equipment below.
Reference images
Recommended once a character design has been approved. A reference helps keep fasteners, straps, and garment layers consistent across views.

What to customize

Character roleAn adult coastal cartographer named Mira
Choose a role that explains the clothing and equipment instead of adding unrelated accessories.
Identity anchorsNavy raincoat, copper scarf clasp, cream boots
Repeat a short set of distinguishing features in all views and expressions.
Sheet scopeThree views, four expressions, and three equipment details
Reduce the panel count if individual design features become too small to inspect.
View a complete adaptation

Mira, coastal cartographer

A complete character-sheet variation with fewer sections and a role-driven equipment set.

This adaptation has not been generated. The existing image belongs to the original illustration record.

Create a 16:9 character design sheet for Mira, an adult coastal cartographer exploring abandoned islands. Use a clean warm-cream background and a semi-realistic painted illustration style. The upper half contains front, side, and back full-body views at identical scale, aligned on one baseline. Keep the same navy raincoat, copper scarf clasp, cream boots, short dark hair, and tan map satchel in all three views. Below, show four facial expressions: neutral, curious, determined, and relieved. Add three separate equipment details: folded map, compass case, and waterproof notebook. Include one small navy-copper-cream palette strip and one tiny coastal-village thumbnail. Use thin layout guides and generous spacing. Avoid alternate costumes, duplicated limbs, and dense descriptive text.

Troubleshooting

Front and back views disagree
Check every strap, pocket, and color boundary; list the identity anchors again and use a consistent reference for later iterations.
The sheet contains many tiny, unusable panels
Reduce the number of expressions and equipment items or split the sheet into character and equipment pages.
Editorial notes and generation record

AI-assisted editorial analysis of the source prompt and existing illustration. Settings are starting suggestions; the new adaptation is not a model test.

The existing illustration was generated with the built-in image tool. Its provider model is not disclosed. Actual image size: 1672 × 941.

Original illustration input

Create one finished image illustrating this image prompt.
Aspect ratio: 16:9.
Create a detailed character design sheet for "Lira", a young female explorer-mechanic-inventor who travels across frozen lands in search of forgotten technology. Include front, side, and back turnaround views showing her full outfit: olive-green fur-lined parka with hood, golden knit scarf, brown utility belt with brass buckle, cargo pants, and insulated boots. Add a row of six facial expressions (default, happy, determined, surprised, angry, sad). Include an equipment breakdown section showing gloves, tool pouch, belt and buckle, and boots as separate items. Add a warm earth-tone color palette strip, three silhouette poses, and a small "World" thumbnail showing a snowy mountain village. Clean off-white background, thin layout guides, semi-realistic painterly illustration style with soft lighting and visible brushwork.

Detail prompt

Model
GPT IMAGE 2
Biaya per gambar
1K: 43 kredit · 2K: 86 kredit · 4K: 143 kredit
Rasio aspek
16:9
Ditambahkan
Diperbarui

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