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Atlas de recursos para juegos en pixel art retro
Recursos para juegos

Atlas de recursos para juegos en pixel art retro

Genera una hoja completa de recursos pixel art de 16 bits para desarrollo de juegos 2D. Modifica el tema, género y estilo entre corchetes según tu proyecto.

Prompt

A high-completion, high-information-density 2D pixel world asset atlas for game development and art setting, based on the theme [Demon Slayer/Tanjiro] for a [Side-scrolling action] game. Style & Format: - Visual style: [16-bit retro arcade pixel style] with uniform pixel density, crisp dark outlines, limited color palette, and authentic retro video game textures. - Canvas: Comprehensive 2D sprite sheet and asset atlas on a clean, low-interference off-white grid background, presented like an official game development design document or technical asset catalog. - Layout: Highly organized modular grid system with subtle separation lines, numbered category headers, and clear labels reading left-to-right, top-to-bottom. Modules Included: 1. Player Character: Horizontal animation sprite sheet frames showing idle standing, running, jumping, sword slashing, and special breath attacks. 2. Enemy Units: Pixel sprites of common minions, ranged demons, armored heavy foes, and an elite mini-boss. 3. Weapons & Items: Nichirin katanas, throwing daggers, health rice balls, elemental slash VFX sprites, and collectible tokens. 4. Terrain Tiles: Modular modular ground blocks, cobblestone platforms, grass edges, and corner tiles. 5. Nature & Environment: Pixel art pine trees, bamboo stalks, mossy boulders, and wooden fences. 6. Buildings & Camp: Traditional Japanese sliding shoji doors, tiled roof segments, wooden ladders, and lantern posts. 7. Special Terrain: Wooden arch bridge pieces, flowing water tiles, misty cliff edges, and cave entrance tiles. 8. Indoor/Dungeon Facilities: Wooden floorboards, tatami mats, decorative folding screens, and broken wall props. 9. Giant Boss Encounter: Large-scale menacing demon boss sprite with multiple attack state poses. 10. Interactive Props: Wooden chests, signposts, breakable pots, floor trap spikes, and rope pulleys. No 3D rendering, realistic photography, or painterly brushstrokes. Pure pixel art perfection with consistent scale and isometric-to-side-scrolling visual logic.

Qué puedes personalizar

Antes de generar, cambia estas partes del prompt por tu propio tema o texto.

  • [Demon Slayer/Tanjiro]marcador
  • [Side-scrolling action]marcador
  • [16-bit retro arcade pixel style]marcador

Detalles del prompt

Modelo
Seedream 4.5
Costo por imagen
33 créditos (2K–4K)
Relación de aspecto
4:3
Añadido

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