
Captura de Juego Estilo Early Source Engine
Transforma una foto de referencia en una captura de juego de PC retro de principios de los 2000 con polígonos marcados. Cambia el motor y el mapa para emular otros clásicos.
Prompt
Remake the reference photo into a 3D game screenshot rendered in the style of [early Source Engine]. Maintain the subject, composition, perspective, and spatial layout of the reference photo, but reinterpret the entire environment and characters as an in-game scene from [Half-Life 2 or early Garry's Mod maps]. Style details: - 3D Modeling: Distinct low-poly geometry with hard, sharp polygonal edges across all characters, objects, foliage, and architecture. Replace rounded facial features with visible polygonal facets. - Texturing: Low-resolution, slightly blurry, repetitive texture mapping with limited surface detail, mimicking early 2000s game assets. - Lighting: Harsh, slightly unnatural, direct pre-baked lighting typical of vintage game engines. - Screen Effects: Subtle digital noise, extremely fine low-pixel grid overlay, and faint chromatic aberration simulating an old PC CRT monitor screenshot.
Qué puedes personalizar
Antes de generar, cambia estas partes del prompt por tu propio tema o texto.
[early Source Engine]marcador[Half-Life 2 or early Garry's Mod maps]marcador
Detalles del prompt
- Categoría
- Recursos para juegos
- Modelo
- Seedream 5.0 Pro
- Costo por imagen
- 1K: 37 créditos · 2K: 73 créditos
- Relación de aspecto
- 4:3
- Añadido