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Nuevo: GPT Image 2.5 Flare y Sunburst. Pruébalos gratis con 3 imágenes al registrarte; después, 8 créditos cada una.
Probar GPT Image 2.5
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Modelo
GPT IMAGE 2
Prompt
3790 / 1000
Official AAA video game concept art production sheet titled '[ROGUE VIPER]' for an Unreal Engine 5 third-person action-stealth video game. Professional game studio documentation layout on a dark charcoal background (#1A1A1A) with gold stencil label typography throughout. Four labeled panels arranged in a 2×2 grid with a top header and bottom footer. SHEET HEADER: Centered bold gold stencil font title text reading '[ROGUE VIPER]'. Subtitle beneath in smaller tracking-heavy label font: 'CHARACTER & ENVIRONMENT CONCEPT SHEET | UNREAL ENGINE 5 | ACTION / STEALTH — THIRD PERSON'. PANEL 1 (TOP LEFT) — Label: 'PROTAGONIST: [MEI LIU / ROGUE VIPER]': Full-body character turnaround reference of a 30-year-old East Asian female operative. Athletic and toned build, 5'8", long straight loose black hair, calm neutral expression with focused sharp eyes. Wearing a form-fitting matte black tactical bodysuit with gold accent piping along shoulders, forearms, and thighs, gold cobra snake belt buckle, calf-high tactical boots with subtle gold trim. Armed with twin suppressed 9mm pistols in hip holsters with viper-scale grip texture, a serrated combat knife sheathed on the right thigh, and a forearm-mounted pneumatic grappling launcher. Three views side-by-side: front, 3/4, and rear. UE5 physically-based rendering, photorealistic skin and fabric textures, neutral 3-point studio lighting. PANEL 2 (TOP RIGHT) — Label: 'ENEMY TYPE 01: [OBSIDIAN PROTOCOL ENFORCER]': Three elite private military contractors on dark background. Uniform: slate-gray and black modular plate carriers with deep crimson hexagonal patch insignia on shoulders, full-face ballistic visors with dark red tinted lenses, black tactical gloves, reinforced boots. Armed with compact bullpup assault rifles with red laser sights. One soldier in neutral patrol stance, one crouched in alert posture, one aiming rifle forward at matching scale. UE5 photorealistic PBR render style with crimson and slate-gray palette. PANEL 3 (BOTTOM LEFT) — Label: 'STEALTH ENVIRONMENT: [OBSIDIAN PROTOCOL BLACK SITE — ALPINE RESEARCH FACILITY]': Wide cinematic establishing shot of a stealth mission environment. Brutalist concrete and frosted glass interior hidden inside a snowy mountain facility. Dimly lit with cool white fluorescent strips and amber emergency lamps casting long dramatic shadows over polished floors. Classified server racks and cryogenic storage pods line walls. Rogue Viper is pressed flat against a concrete pillar in deep foreground shadow, stalking two enforcers patrolling below with flashlights. Lumen global illumination, volumetric cold haze, anamorphic 2.39:1 framing. PANEL 4 (BOTTOM RIGHT) — Label: 'ACTION SET PIECE: [OBSIDIAN PROTOCOL FREIGHT DEPOT — COLLAPSED BRIDGE CANYON]': Wide cinematic firefight scene at an industrial cliffside freight depot at dusk over a deep canyon with a collapsed suspension bridge. Shipping containers and heavy cranes provide cover geometry. Rogue Viper in a dynamic gunfight stance firing dual suppressed pistols, muzzle flashes illuminating her face. Surrounding enforcers reacting, diving for cover and falling backward. Orange sunset reflection on canyon river below, distant military helicopter, ray-traced metal reflections, dynamic dust and weapon smoke. SHEET FOOTER: Color palette swatch chip row along bottom: matte black #1A1A1A, dark charcoal #2B2B2B, viper gold #D4AF37, gunmetal #3E3E3E, obsidian crimson #8B1A1A, slate gray #6B7280, cold white #E8EEF4. Label: 'COLOR PALETTE'. Text below: 'ACTION / STEALTH — THIRD PERSON — UNREAL ENGINE 5 — © ROGUE VIPER GAME STUDIOS'. Style: Photorealistic AAA production art, physically-based materials, cinematic lighting, desaturated mid-tones, crushed deep blacks. No cel-shading, no cartoon or anime styling.
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