Transform the reference photo into clean, high-quality retro pixel art while strictly preserving the original composition, subject placement, camera angle, proportions, pose, clothing, and overall scene structure.
- Composition: Maintain the reference photo's aspect ratio, visual hierarchy, framing, and camera angle. Do not crop, zoom, or reposition elements.
- Subject: Preserve recognizable silhouettes, facial directions, outfits, body proportions, and key visual features while simplifying fine details.
- Style: Premium [16-bit] retro pixel art on a strict, uniform low-resolution pixel grid. Large visible pixels, clean pixel-perfect geometry, and crisp hard edges. No semi-realistic rendering, blur, anti-aliasing, or smudging.
- Color & Shading: Limited retro gaming color palette with [carefully selected colors with excellent readability] and strong contrast between shapes. Simplified flat shading with one to two tones per surface, minimal highlights, and no smooth gradients.
- Environment: Convert all background elements, architecture, vegetation, props, and lighting into pixel-art equivalents while preserving spatial depth.
- Final Look: A polished [SNES-era] retro game screenshot, faithful to the reference photo.
пиксель-артретро-игры16-бит