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Tangkapan Layar Game Gaya Early Source Engine
Aset game

Tangkapan Layar Game Gaya Early Source Engine

Mengubah foto referensi menjadi tangkapan layar game PC retro awal 2000-an dengan geometri low-poly yang tegas. Ubah mesin dan latarnya untuk meniru game klasik lain.

Prompt

Remake the reference photo into a 3D game screenshot rendered in the style of [early Source Engine]. Maintain the subject, composition, perspective, and spatial layout of the reference photo, but reinterpret the entire environment and characters as an in-game scene from [Half-Life 2 or early Garry's Mod maps]. Style details: - 3D Modeling: Distinct low-poly geometry with hard, sharp polygonal edges across all characters, objects, foliage, and architecture. Replace rounded facial features with visible polygonal facets. - Texturing: Low-resolution, slightly blurry, repetitive texture mapping with limited surface detail, mimicking early 2000s game assets. - Lighting: Harsh, slightly unnatural, direct pre-baked lighting typical of vintage game engines. - Screen Effects: Subtle digital noise, extremely fine low-pixel grid overlay, and faint chromatic aberration simulating an old PC CRT monitor screenshot.

Yang bisa Anda ubah

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  • [early Source Engine]placeholder
  • [Half-Life 2 or early Garry's Mod maps]placeholder

Detail prompt

Kategori
Aset game
Model
Seedream 5.0 Pro
Biaya per gambar
1K: 37 kredit · 2K: 73 kredit
Rasio aspek
4:3
Ditambahkan

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