# GPT Image Hub prompt

## Bảng tổng hợp tài nguyên game pixel cổ điển
- URL: https://www.gptimagehub.com/vi/library/retro-pixel-game-asset-atlas-sheet
- Generator URL: https://www.gptimagehub.com/vi/generate?promptId=oss-ym-g2-15562
- Markdown URL: https://www.gptimagehub.com/api/agent/markdown?path=%2Fvi%2Flibrary%2Fretro-pixel-game-asset-atlas-sheet
- Category: Tài nguyên trò chơi
- Model: seedream-4-5
- Aspect ratio: 4:3
- Style: retro
- Tags: pixel art, tài nguyên game, sprite sheet, tileset, game retro, 16-bit, cuộn cảnh ngang
- Updated: 2026-10-27T17:33:33.098Z
- Created: 2026-10-27T17:33:33.098Z

Tạo bảng tài nguyên pixel art 16-bit hoàn chỉnh cho phát triển game 2D. Tùy chỉnh chủ đề, thể loại và phong cách trong ngoặc vuông theo dự án của bạn.

### Full prompt
```text
A high-completion, high-information-density 2D pixel world asset atlas for game development and art setting, based on the theme [Demon Slayer/Tanjiro] for a [Side-scrolling action] game.

Style & Format:
- Visual style: [16-bit retro arcade pixel style] with uniform pixel density, crisp dark outlines, limited color palette, and authentic retro video game textures.
- Canvas: Comprehensive 2D sprite sheet and asset atlas on a clean, low-interference off-white grid background, presented like an official game development design document or technical asset catalog.
- Layout: Highly organized modular grid system with subtle separation lines, numbered category headers, and clear labels reading left-to-right, top-to-bottom.

Modules Included:
1. Player Character: Horizontal animation sprite sheet frames showing idle standing, running, jumping, sword slashing, and special breath attacks.
2. Enemy Units: Pixel sprites of common minions, ranged demons, armored heavy foes, and an elite mini-boss.
3. Weapons & Items: Nichirin katanas, throwing daggers, health rice balls, elemental slash VFX sprites, and collectible tokens.
4. Terrain Tiles: Modular modular ground blocks, cobblestone platforms, grass edges, and corner tiles.
5. Nature & Environment: Pixel art pine trees, bamboo stalks, mossy boulders, and wooden fences.
6. Buildings & Camp: Traditional Japanese sliding shoji doors, tiled roof segments, wooden ladders, and lantern posts.
7. Special Terrain: Wooden arch bridge pieces, flowing water tiles, misty cliff edges, and cave entrance tiles.
8. Indoor/Dungeon Facilities: Wooden floorboards, tatami mats, decorative folding screens, and broken wall props.
9. Giant Boss Encounter: Large-scale menacing demon boss sprite with multiple attack state poses.
10. Interactive Props: Wooden chests, signposts, breakable pots, floor trap spikes, and rope pulleys.

No 3D rendering, realistic photography, or painterly brushstrokes. Pure pixel art perfection with consistent scale and isometric-to-side-scrolling visual logic.
```