# GPT Image Hub prompt

## Foglio di Sprite Pixel Art per Sparatutto Spaziale
- URL: https://www.gptimagehub.com/it/library/retro-space-shooter-pixel-art-sprite-sheet
- Generator URL: https://www.gptimagehub.com/it/generate?promptId=oss-ym-g2-20711
- Markdown URL: https://www.gptimagehub.com/api/agent/markdown?path=%2Fit%2Flibrary%2Fretro-space-shooter-pixel-art-sprite-sheet
- Category: Asset di gioco
- Model: seedream-4-5
- Aspect ratio: 1:1
- Style: retro
- Tags: pixel-art, foglio-sprite, asset-giochi, sparatutto-spaziale, vfx, arcade-retro, proiettili
- Updated: 2026-10-27T13:37:38.098Z
- Created: 2026-10-27T13:37:38.098Z

Genera un foglio di asset pixel art 2D su sfondo bianco con proiettili, esplosioni, asteroidi ed effetti. Personalizza file, armi e colori neon per il tuo gioco.

### Full prompt
```text
Clean white-background production asset sprite sheet for a vertical retro pixel-art space shooter, featuring isolated glowing projectiles, explosions, pickups, asteroids, and particle VFX in a consistent 2D pixel art style.

Composition and Layout: Square 1:1 sprite sheet on a pure solid white background. No grid lines, no text, no borders. Sprites are organized neatly into 8 horizontal rows, evenly spaced with generous whitespace around each sprite for easy asset extraction:
- Row 1: Player shots in [electric cyan] (small bullets, teardrops, diamonds, paired vertical bolts, triple clusters, shard volleys, narrow bolts, laser beams, glowing spear, impact flashes).
- Row 2: Enemy shots in [magenta violet] (round bullets, orbs, diamond bolts, paired bolts, clustered shards, vertical capsules, impact bursts).
- Row 3: Enemy shots in [lime green] (matching diamond, spear, paired, cluster, capsule, and impact variants).
- Row 4: Special energy effects (neon orbs, cracked plasma spheres, vertical ground-strike laser columns, solid beams, and portal rings in cyan, purple, and green).
- Row 5: Explosions and impacts (orange-yellow fire explosions decreasing in scale, followed by purple electric impact bursts and sparkles).
- Row 6: Pickups and hazards (green health cross icon, green power-up module, spiked mine, orange directional fireball projectiles, purple homing particle clusters).
- Row 7: Asteroids and debris (rocky brown-gray asteroids decreasing in size, followed by shattered rock fragments).
- Row 8: Particle sparkle clusters (cyan, purple, green, and trailing orange sparkles).

Visual Style: Crisp retro arcade shoot 'em up pixel art, vibrant saturated colors, soft neon bloom and glowing halos, clean dark silhouette outlines where necessary, no anti-aliased blurred edges, no background scenery, isolated game assets.
```