# GPT Image Hub prompt

## Conversione in Pixel Art Retrò
- URL: https://www.gptimagehub.com/it/library/retro-pixel-art-scene-conversion
- Generator URL: https://www.gptimagehub.com/it/generate?promptId=oss-ym-g2-26226
- Markdown URL: https://www.gptimagehub.com/api/agent/markdown?path=%2Fit%2Flibrary%2Fretro-pixel-art-scene-conversion
- Category: Asset di gioco
- Model: seedream-5-0-pro
- Aspect ratio: 4:3
- Style: retro
- Tags: pixel-art, giochi-retro, 16-bit, da-immagine-a-immagine, stile-snes, asset-di-gioco
- Updated: 2026-10-26T16:35:03.098Z
- Created: 2026-10-26T16:35:03.098Z

Trasforma una foto di riferimento in uno screenshot di gioco retrò a 16 bit preservando la composizione. Modifica la profondità di bit o l'era della console.

### Full prompt
```text
Transform the reference photo into clean, high-quality retro pixel art while strictly preserving the original composition, subject placement, camera angle, proportions, pose, clothing, and overall scene structure.

- Composition: Maintain the reference photo's aspect ratio, visual hierarchy, framing, and camera angle. Do not crop, zoom, or reposition elements.
- Subject: Preserve recognizable silhouettes, facial directions, outfits, body proportions, and key visual features while simplifying fine details.
- Style: Premium [16-bit] retro pixel art on a strict, uniform low-resolution pixel grid. Large visible pixels, clean pixel-perfect geometry, and crisp hard edges. No semi-realistic rendering, blur, anti-aliasing, or smudging.
- Color & Shading: Limited retro gaming color palette with [carefully selected colors with excellent readability] and strong contrast between shapes. Simplified flat shading with one to two tones per surface, minimal highlights, and no smooth gradients.
- Environment: Convert all background elements, architecture, vegetation, props, and lighting into pixel-art equivalents while preserving spatial depth.
- Final Look: A polished [SNES-era] retro game screenshot, faithful to the reference photo.
```